Rivii1w
I've been experimenting with WebGL shaders inside Framer and turned it into a free code component: an animated shader background you can drop behind any hero section.

I've been experimenting with WebGL shaders inside Framer and turned it into a free code component: an animated shader background you can drop behind any hero section.
ShaderBG - an animated shader background for Framer
I've been experimenting with WebGL shaders inside Framer and ended up turning it into a free code component: an animated shader background you can drop behind any hero section.
🚀 Progressive Blur+ v2 is Live
Just shipped v2 of Frostline Progressive Blur, a major upgrade focused on performance, flexibility, and how it behaves inside Framer.
✨ What’s new
• New capabilities that give you more control over how the effect behaves
• Smoother, more consistent behavior across canvas and published sites
• Improved animation handling powered by Framer’s native system
• Cleaner, more scalable foundation under the hood
Yo just saw this and had to share cause it’s kinda wild.
@Praha37v just dropped beta access to originkit, an animated component library for building modern sites without starting from scratch. Supports framer integration, react code, and even mcp support for ai coding tools which is honestly huge.
If you wanna get in, comment “originkit” on his post and he’ll send you the invite link.
Not gonna lie the spots are gonna go fast with only 500 slots, so if this is your kind of thing don’t sleep on it. Go comment now and get in before it fills up 🏃♂
Okay video editor UIs genuinely suck nowadays, someone had to say it.
I’ve wanted a sleek, modern editor for so long, like actually years.
Then I found Diffusion Studio and I think it’s my new favorite?
The UI feels like Figma. So clean, so intentional, finally something that doesn’t look like it’s from 2010.
It’s kinda annoying that agent opens by default and not style, gotta switch it every single time 😅
Anyone else dealing with this 👀
Introducing Progressive Blur+ 🚀
A new progressive blur component build for clean, premium feeling scroll transitions.
Created a smooth Progressive Blur effect for fading content at the edges of scroll areas or sections. Pick a direction, set how many blur layers stack up, and choose the curve (linear, eased, or exponential) for how intense it gets.
Comes with presets for common spots like headers, footers, and sidebars. Also added hover intensity, responsive sizing, and scroll-in animation.
Adapted from Magic UI's Progressive Blur, rebuilt for Framer with full property controls.
Add this component to your next project ✨ - Progressive Blur+
Created a smooth Progressive Blur effect for fading content at the edges of scroll areas or sections. Pick a direction, set how many blur layers stack up, and choose the curve (linear, eased, or exponential) for how intense it gets.
Comes with common properties like direction, strength, layers, distribution, exponential, hover intensity, and responsive sizing.
Adapted from Magic UI's Progressive Blur, rebuilt for Framer with full property controls.
Figma just launched figma motion 🔥
Anyone else wishing Framer would bring something like this too 👀