Hover Bump Trigger

Hover Bump Trigger
Hover Bump Trigger

About Hover Bump Trigger

Hover Bump Trigger wraps a springy, physics-based hover reaction around anything you connect to it: an image, a video, a card, a shader, even another Framer component or stack. Hover over it and the linked content kicks away from your cursor with a satisfying bump, then eases back into place.

Made to Be Yours

Link a single component for a pure hover accent, or connect several and clicking cycles between them, each one inheriting the same bump. Every part of the motion is tunable, from how reactive it feels to how far it kicks, plus an ambient float, drop shadow, border, padding, and background so it blends right into your design.

Key Features

Connect Anything

  • Link images, videos, shaders, cards, buttons, or entire Framer stacks

  • Connect several components and click to cycle between them, sequential or random

  • Works as a wrapper: linked content keeps its own size and styling

Bump Physics

  • Reactivity, max offset, and max rotation shape how hard the kick feels

  • Smoothness controls how directly it responds to cursor speed

  • Optional ambient float for a subtle idle motion when nothing’s hovered

Style

  • Drop shadow, border, padding, background, and corner radius, all adjustable

  • Zoom transition when switching between linked components

  • Custom cursor for the hover state

Usage note

Give the trigger’s parent stack or frame an Overflow of Visible, otherwise the bump gets clipped at the edges. Avoid linking a component with its own click interaction (like a button) alongside other components, since clicking would cycle between them instead of triggering it.

How to Set Up

  1. Drag Hover Bump Trigger onto your canvas

  2. Connect one or more components under Components

  3. Adjust Bump, Float, and Style to match your design

  4. Publish

Refund Policy

All sales of digital products are final and non-refundable. Questions? Contact hellonostromostudio@gmail.com before purchasing. Enjoy!